![]() You’ll spend a lot of your time in the Deep Dark trying to sneak by Sculk Sensors and Shriekers to avoid making noise and thus stave off the Warden’s arrival. Anvil: This probably isn’t the first thing you thought of, but you should bring an anvil with you. ![]() You won’t be able to light up the entire space, but you can at least use torches to mark where you’ve been. Ancient Cities are massive structures and it’s easy to get lost.
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